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One More Help

Quick games. Real rankings.

Getting started

One More is twelve short puzzle and tap games. Every round pays points, earns achievements and moves you up the ranks.

Home screen with the daily challenge and the games Way Out in play Stackit in play Ranks screen with the level boards A versus result Style screen with unlocks
  • Games tab: tap any game to play a practice round. The tile shows your best.
  • Daily challenge: the purple card on top. One board for everyone, one try.
  • Versus tab: pick a game, pick a rival, one round each on the same board.
  • Ranks tab: your rank, the leaderboards right on the page, and a row into Achievements.
  • Style tab: tile colors, backgrounds, win effects and titles you have earned.
  • Finished a round? One more starts another right away.

Free plays and One More+

Free: every game, 5 plays an hour. No ads. Ever.

  • A play is starting a practice round: a game tile, One more, Practice on the daily card, or Play on Ranks. It is used when the round starts.
  • The daily challenge and Versus never use a play.
  • Each play comes back one hour after you used it. The Games tab shows plays left and when the next one returns.
  • Out of plays? The sheet offers the daily, Versus, or One More+.
  • One More+: unlimited plays — $1.99 a month or $9.99 a year. Renews automatically; cancel any time in iPhone Settings.
  • Ranks, achievements, leaderboards and earned styles stay free for everyone.
  • Settings (gear on the Games tab): your One More+ status, Manage Subscription and Restore Purchases.

The games

Untimed games get a 90-second clock in versus, so a match never stalls.

How to Play (new in 1.2 — TestFlight): tap ? on any game — the round pauses while the card is open. The first round of each game shows it once. Settings has every game's card too.

BLOCKS

Stackit

Drag pieces from the tray onto the 10×10 board. Fill a whole row or column to clear it.

  • 1 point per square placed.
  • Clears pay 10 × lines² × your streak — clear two at once, or keep clearing turn after turn.
  • Ends when no piece fits.
  • Clear a line and its points float up from the board (+N).
  • Every piece comes in every turn — L, reverse L, T and S/Z, standing up and lying down (1.2.1).
  • Starts easy: small pieces first. Bigger, trickier pieces come in as you clear more lines.
ARROWS · 60 S

Way Out

Tap an arrow and it slides off the board — unless another arrow is in its way.

  • 10 points per arrow, 100 per board cleared.
  • A blocked arrow costs one of your 3 lives.
  • Every board can be cleared.
REFLEX · ~30 S

Quick Tap

Circles pop up one at a time. Tap them before they shrink away.

  • Up to 100 points per circle — faster pays more.
  • Grape circles with an ✕ are decoys: −50.
  • Circles get quicker as the round goes.
NUMBERS

Doubles

Swipe to slide every tile. Two of the same number merge into their double.

  • Each merge pays the new tile's value.
  • Ends when no swipe can move anything.
TILES · 120 S

Triples

Tap a tile nothing is resting on to drop it in the 7-slot tray. Three alike clear.

  • 30 points per triple, 200 per board.
  • Seven in the tray with no match ends the round.
MATCH 3 · 20 MOVES

Swap 3

Swipe a gem into its neighbor to line up three or more of one color.

  • 10 points per gem; chains multiply (×2, ×3…).
  • A swap that makes no line bounces back and costs no move.
  • Watch it play step by step: the gems slide, matches pop, the rest fall and new ones drop in; each chain step shows its points.
WORDS · 150 S

Five Letters

Guess the five-letter word in six tries.

  • Green: right letter, right spot. Yellow: in the word, wrong spot. Dark: not in the word.
  • Solved: 100 points per guess you didn't need + 2 per second left. Not solved: 0.
STACK

Tower

A block slides back and forth. Tap anywhere to drop it. What hangs over falls off.

  • 10 points per floor.
  • Land it dead on for a Perfect: full width kept, +15 per perfect in a row (up to 5).
  • Miss the tower and it's over.
PATHS · 75 S

One Line

Start on the star and drag one line through every open square, without crossing.

  • 100 points per puzzle + 5 per square.
  • Drag back to undo. Boards grow every three you solve.
PAIRS · 120 S

Pair Up

Mahjong-style. Tap two matching free tiles to clear them. Free means nothing on top and open on the left or right.

  • 20 points per pair, 300 per board.
  • Every board can be cleared. If you run out of pairs it reshuffles for −50.
SORT · 120 S

Pour

Tap a tube, then where to pour. Colors only pour onto the same color or an empty tube.

  • 25 points per color in each puzzle you sort.
  • More colors as you go. "Start over" resets the puzzle.
NUMBERS · 180 S

Mini Sudoku

Fill the 6×6 grid so 1–6 appear once in every row, column and shaded box.

  • 200 points per puzzle. A wrong number is refused and costs 20.
  • Every puzzle has exactly one answer.
BOARD · CLASSIC OR ULTIMATE

Tic-Tac-Toe

New in 1.2 — TestFlight. Not in the App Store version yet.

Pick Classic or Ultimate with the toggle, then who you're playing.

  • Classic: one 3×3 board. Three in a row wins. X goes first.
  • Ultimate: nine small boards in a 3×3. The square you play sends your rival to that small board (it lights up). If that board is already won or full, they can play in any open board. Win three small boards in a row to win. A drawn small board counts for nobody.
  • Vs the phone: Easy, Medium or Hard. Classic Hard plays perfectly — you can't beat it, but a draw pays. Who starts swaps each game.
  • Points (vs the phone): Classic win 50 / 150 (Easy / Medium), draw vs Hard 150. Ultimate win 120 / 350 / 800. Same phone pays no points.
  • Two players, same phone: take turns.
  • Online versus: Game Center, one move per turn on the same board — you get a notice when it's your move. Win pays 150 (Classic) or 400 (Ultimate) and counts as a versus win.
  • Vs the phone and same phone use a play. Online versus never does. No daily or leaderboard for this one.
WORDS · YOUR THEME

Crossword

New in 1.2 — TestFlight. Not in the App Store version yet. Easy/Hard and green/red: build 7.

Type a theme or a phrase — "Disney princesses", "pizza toppings" — and get a crossword about it. Apple Intelligence writes the answers and clues right on your iPhone; One More builds and checks the grid.

  • Easy or Hard — pick it under the theme. Easy: plain clues that name the thing ("Little mermaid who wants legs"). Hard: trickier but fair ("She traded her voice for a walk"). Your pick is remembered.
  • Green = right, red = wrong. Free — no time added. Easy: each letter as you type it. Hard: once a word is full, a right word turns green and its wrong letters turn red.
  • Every square filled but not solved? A red bar says how many words aren't right yet.
  • Tap a square or a clue, then type. Tap the same square again to switch Across ↔ Down. Clues lists them all.
  • Hints: Check clears wrong letters (+10 s). Letter / Word reveal (+15 s per letter).
  • 25 points per word, plus a time bonus — faster scores more. No hints: +150.
  • Making a crossword needs an iPhone with Apple Intelligence turned on (iPhone 15 Pro or newer). Any iPhone can solve one a friend sends in Versus.
  • Words and clues stay family-friendly. If a theme can't be used, you'll be asked for another.
  • Versus: you make it, your rival gets the exact same puzzle — same Easy or Hard. Faster time wins — hints add time. 10-minute clock.
  • Crossword has no world leaderboard and is never the daily — everyone's puzzle is different.

Daily challenge

  • One game a day, in rotation through all twelve.
  • Everyone in the world gets the same board.
  • One try. After that, the card shows your score and offers a practice round.
  • A new challenge starts at midnight UTC — 7 PM Central in summer, 6 PM in winter.
  • Daily scores go on their own Game Center board, which resets every day.
  • Play days in a row for streak achievements and background unlocks.

Ranks and achievements

Your rank comes from achievements

Every achievement has a tier. Higher tiers are worth more rank points:

TIERRANK POINTS
Bronze10
Silver25
Gold60
Platinum100

The six rank levels

LEVELRANKRANK POINTS
1Just One0
2A Few More50
3One More Round150
4Can't Stop350
5Hooked650
6Legend1,000

Level boards

  • Each rank level has its own Game Center leaderboard, so you race players at your level.
  • Your score there is the points you earn this week in every game.
  • Boards reset every Wednesday at 8 AM Central (13:00 UTC).
  • Rank up and your scores go to the next level's board.
  • There is also an Overall Rank board (rank points), a Daily board and a board for every game (best round).
  • Seeing the boards: on the Ranks tab, tap My level, Overall rank or Daily challenge, or any game under Game boards. The board opens on its own page with the top 25 and your spot highlighted; switch Everyone / Friends at the top. After a round, Board on the result screen opens that game's board.
  • Your new score shows right away, marked NEW, and the board refreshes as soon as Game Center has it.

The 46 achievements

  • Every game: Bronze, Silver and Gold for a score in one round (36 in all).
  • Daily: Three in a Row (3 days), Week Long (7), Every Single Day (30, Platinum).
  • Versus: First Blood (1 win), Rival (10), Nemesis (50, Platinum), Double Up (win with double your rival's score, Gold).
  • Explorer: Sampler (play every game), All-Rounder (Silver in every game), Completionist (Gold in every game, Platinum).

Ranks › Achievements lists what you've earned. Locked ones are folded by group — each group shows the one you're closest to; tap to open it.

Versus

  • Pick a game on the Versus tab, then pick who you're playing.
  • One round each, on the same board. Higher score wins.
  • Who you can play: someone you've played before, a Game Center friend (Show my friends), Anyone (Game Center finds a rival), or Same phone — pass it back and forth.
  • Text a friend (new in 1.2 — TestFlight build 12): play your round, then text them the link. They tap it, One More opens, and they play your board. One link, one friend.
  • Anyone: if someone else is already waiting when you send your round, you'll see "… is waiting" — play their board too.
  • Remove a match (new in 1.2 — TestFlight build 12): tap the trash on its row. Finished or nobody joined: it just goes. Someone's already playing you: it counts as your loss and their win.
  • Friend not in your list? Game Center only shows friends who have One More and allowed it. Text them a link instead.
  • Online, you play now and they play when they can. Nobody has to be online at the same time.
  • Rematch: when a match ends, both players see a rematch button on that match — same game, new board.
  • Your matches, sorted: Your turn first (the number on the Versus tab), then Waiting on them, then Finished — the latest 3, and See all for the rest.
  • Rivals: switch to Rivals to see one line per person with your record (wins–losses). Tap one for your matches with them, a rematch, or a new match.
  • Finished matches tidy away after 7 days. Your wins, losses and rival records stay.
  • Untimed games (Stackit, Doubles, Swap 3, Tower) get a 90-second clock in versus.
  • Stackit versus (1.2.1): new matches pair only with players on the same build or later, so you both get the same pieces. Update if a friend can't find your Stackit match.
  • Online versus scores count on the game boards — your round goes on that game's Game Center board and your best. Same-phone versus doesn't count.
  • Tic-Tac-Toe is different (new in 1.2 — TestFlight): you take turns on one board, one move each turn. See Tic-Tac-Toe.
  • Versus is always free.

Style and unlocks

Everything here is earned by playing. Nothing is for sale.

UNLOCKHOW
Tile colors: Sherbet, Neon, Ocean, SunsetReach A Few More, One More Round, Can't Stop, Hooked
Backgrounds: Dusk, Deep Sea, Aurora3-, 7- and 30-day daily streaks
Win effects: Stars, Hearts, Crowns1 versus win, 10 wins, Double Up
TitlesEvery rank you reach, plus Daily Devotee, Rival, Nemesis, Crusher, All-Rounder and Completionist from achievements

Saving and Game Center

  • Your bests, points, achievements and rank save on your phone and to your own iCloud. A new phone on the same Apple Account picks them up.
  • Style choices are kept per phone.
  • World leaderboards, level boards and online versus use Game Center. Sign in under iOS Settings › Game Center.
  • Not signed in? Every game, the daily challenge, achievements, unlocks and same-phone versus still work.

Questions

Why can't I replay today's daily?

It's one try so the daily board is fair for everyone. Tap Practice on the card to play that game again for fun.

My score isn't on the leaderboard.

Check you're signed in to Game Center (iPhone Settings › Game Center) — the Ranks tab says "Game Center is off" if you aren't. Scores post when a round ends, and everything you've already earned posts when you sign in.

I got a new phone. Where did my progress go?

Sign in to the same Apple Account with iCloud on. Your progress, achievements and rank come back from iCloud.

I bought One More+ on another phone.

Open Settings (gear on the Games tab) and tap Restore Purchases while signed in to the same Apple Account.

A tile color is locked.

The Style tab says what unlocks it — usually reaching a rank, a daily streak or versus wins.

My rival never played their turn.

Game Center gives each player time to take their turn. The match stays under Waiting on them on the Versus tab until it's done.

Contact

Email appstoresupportwithasmile@icloud.com — tell us your phone model and which game.

Privacy: legal.mytombrown.com/one-more/privacy